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UI/UX Design

User Interface and User Experience design — principles, research methods, and interaction patterns.

Core Principles

Gestalt Principles

Gestalt describes how the human brain perceives visual elements as groups:

PrincipleMeaning
ProximityElements close together appear related
SimilaritySimilar elements appear to belong together
ContinuityThe eye follows paths, lines, and curves
ClosureThe brain fills gaps to perceive complete shapes
Figure/GroundObjects are perceived against a background

Fitts’s Law

The time to reach a target is a function of its size and distance. Implication: interactive elements (buttons, links) should be large enough and close enough to where users are.

Nielsen’s 10 Usability Heuristics

  1. Visibility of system status
  2. Match between system and real world
  3. User control and freedom
  4. Consistency and standards
  5. Error prevention
  6. Recognition rather than recall
  7. Flexibility and efficiency of use
  8. Aesthetic and minimalist design
  9. Help users recognize, diagnose, and recover from errors
  10. Help and documentation

UX Research Methods

MethodWhen to Use
User interviewsDiscover motivations, mental models
Usability testingEvaluate specific tasks and flows
Card sortingUnderstand information architecture
A/B testingCompare two design variants with real users
Heuristic evaluationExpert review against usability principles

References

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